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Android crash: Fatal signal 11 (SIGSEGV) on some devices
On a small number of Android devices app crashes having exhibited very strange behaviour. The behaviour can vary but the result is (... Read more
Other application icons become visible in the taskbar when importing lar...
http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/ Users are reporting multiple windows for their other applicati... Read more
[WebPlayer] [System.Net.Security.SslStream] SslStream.AuthenticateAsClie...
Reproduction steps:1. Open attached project2. Open scene "TestScene"3. Enter play mode4. Observe the console logs. If the request co... Read more
Reimport All closes the Editor and does not reimport the assets when Ser...
Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more
Billboard Particle System rolls in the Game View with "Allow Roll" disab...
Repro steps:1. Open user attached project2. Enter Play Mode3. Observe the Game View Expected: The Camera rotates around the cloud wi... Read more
[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity2. Open "SmapleScene" scene3. Enter to Play mode4. Cha... Read more
[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...
Repro steps:1. Create a new project2. Add XR SDK3. Create a new material4. Choose the Skybox Panoramic shader Actual: There's no 3D ... Read more
[iOS] Rendering freezes when the orientation is changed
How to reproduce:1. Open the attached project "orientationChange.zip"2. Build and Run the Project on an iOS device3. In the Build, r... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more
Canvas is drawn twice to the same render target when rendering into came...
How to reproduce:1. Download the attached project2. Open the "SampleScene" scene3. Enter "Play" mode Expected outcome: Canvas is not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS