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Not Reproducible
Votes
30
Found in
5.1.1f1
Issue ID
709536
Regression
No
Other application icons become visible in the taskbar when importing large packages
http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/
Users are reporting multiple windows for their other applications get a taskbar icon whenever they're importing large asset packages. The system freezes up as well.
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avclubvids
Nov 15, 2016 03:48
RBOSSE had the right answer for me, I think what happened was the initial download did not complete or corrupted, and there is no clean way to tell Unity to re-download it (the only visible option is to Import). I manually removed the bad download and re-ran it from the Asset Store and it worked.
gekidoslair
Sep 27, 2015 20:31
I'm pretty sure this is a memory issue - the blacksmith packages etc are massive and windows explodes if it gets low on memory - since unity is loading and unzipping the entire package directly in memory - the package just makes windows asplode.
all of your systray icons, hidden apps etc all explode into a million console windows and you basically have to reboot to fix it.
great fun. short version: Unity should unzip to disk instead of trying to open the entire package into memory.
Aggressor
Jul 17, 2015 06:26
The issue is the store shouldn't be letting you import when you haven't got a download. @RBOSSE is correct, its just that the store shouldn't even give you the option to import if its not downloaded.
wolferey
Jul 12, 2015 22:32
@RBOSSE: When it happens to me the package downloads fine and is in the roaming folder. It crashes right after the download completes. In the asset store via Unity it shows as downloaded and I can try to import without re-downloading it.
rbosse
Jul 12, 2015 07:43
Verify the package file exists. I just had this happen to me and noticed it wasn't there however in the Asset Store via Unity, it shows it was downloaded.
Location of packages for Unity 5.X:
C:\Users\<USERNAME>\AppData\Roaming\Unity\Asset Store-5.x\
Re-download and it'll import fine.