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31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip" 2. Open scene "Assets/Scenes/GameScene" 3. Run it 4. Press TAB twice 5. N... Read more

13
votes
Feature Request

[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...

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Sep 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more

19
votes
Fixed

[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor

Linux

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Nov 13, 2018

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Version/s: 2018.2.11f1, 2018.2.15f1, 2018.3.0b2, 2019.1.0a8

To reproduce: 1) Open Unity Hub 2) Go to Installs and check the menu of "Add Component 3) If Mac support is not installed, install i... Read more

22
votes
Fixed

UnityEngine.Ping does not work with ipv6 addresses

Networking

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Jun 02, 2016

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Version/s: 5.1.5f1

To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more

19
votes
Fixed

[Performance Regression] Importing an fbx model is noticeably slower whe...

Asset - Importers

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Jul 23, 2020

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Version/s: 2020.1.0a19, 2020.1.0b16, 2020.2

Reproduction steps: 1. Create and open a new Unity project 2. Import the attached "ProblematicModel.fbx" model Expected result: it ... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more

13
votes
Fixed

Stereo Display Standalone build runs at a low resolution regardless of s...

VR

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build Reproduced on 5.6.0f2, 2017.... Read more

52
votes
Fixed

ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...

UI

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Aug 19, 2015

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Version/s: 5.2.0f1

Steps to reproduce: 1. Open the attached project 2. Make sure that: Editor mode is set to Android Texture 'bar_iso_energy' is... Read more

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