Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b11
Issue ID
782535
Regression
No
[Shuriken] Particle emission module burst min max should be unsigned int
Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is unsigned short, which causes problems if you want to shoot more than 65k particles at a time.
Reproduced on: 5.4.0b12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Add comment