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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X



Found in







Issue ID




Errors are spammed in the Console upon opening imported video in the Inspector tab when Target Platform is set to UWP



How to reproduce:
1. Create a new Unity project
2. In File > Build Settings, make sure that Target Platform is set to Universal Windows Platform
3. Drag and drop the attached file "file_example_MP4_640_3MG.mp4" into the Project tab
4. Press on the imported file to open it in the Inspector tab

Expected results: There are no errors in the Console tab
Actual results: The following error is spammed in the Console tab:
"ArgumentException: Unknown platform passed to VideoClipImporter.GetTargetSetting (WSA), please use one of 'Default', 'Standalone', 'Android', 'iOS', 'Lumin', 'PS4', 'Switch', 'tvOS', 'WebGL', 'WSA', 'WebGL' or 'XboxOne'."

Reproducible with: 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5

- Applying "Override for Windows Store Apps" and "Transcode" in the Inspector tab doesn't resolve the issue
- The number of errors increases when moving the cursor within the Inspector tab
- The issue reproduces with .mp4, .wmv, .avi, .mov, .ogg, and .webm files

  1. Resolution Note (fix version 2022.1):

    Platform name and platform group name changes for UWP had not been propagated to the VideoClipImporter. Changed the implementation to avoid depending on platform name to group name conversion, which was fragile.

  2. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.1f1

  3. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.28f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.24f1

  5. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.34f1

Comments (1)

  1. UnityZhF

    Aug 30, 2021 10:10

    Reproducible with: 2019.4.12f1

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