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23
votes
Fixed

Destroying Texture2D doesn't free memory

Profiling

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Jan 29, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "765799.zip"2. Open scene "repro"3. Open "TestMemoryLeak.cs"4. Notice that it creates n... Read more

24
votes
Duplicate

[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...

Android

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Jun 02, 2017

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Version/s: 5.6.1f1

Microphone.devices list does not return Bluetooth microphones connected to Mobile devices.It returns Bluetooth microphones in the Ed... Read more

17
votes
Fixed

Win standalone titlebar buttons don't function if touched when default i...

Windows

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Feb 02, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Create a new Unity project2. Open Buidl settings3. Switch platform to Windows standalone and go to project set... Read more

39
votes
Fixed

NullReferenceException in Editor: Texture Import Changes cannot be applied

2D

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Modify the import settings of CloudParticle.png- Try changing the format, for example3.... Read more

20
votes
Third Party Issue

[Android] The Player crashes when the project with com.google.android.pl...

Android

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

89
votes
Duplicate

[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2

Oculus

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Aug 29, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a6

Reproduction steps:1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics2. Turn on Metrics Hud3. Open ... Read more

13
votes
Fixed

[AssetDatabase] Prefab resource is null when loaded after restart of Editor

Asset - Database

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Dec 21, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1

Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play4. Restart the Editor5. Press ... Read more

55
votes
Fixed

Disabling UI crashes at GameObject::IsActive

uGUI

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Jun 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open CrashTestDummy.zip project2. Open SceneA (or SceneB)3. Click the big button in the middle continuously u... Read more

41
votes
Fixed

[ContinuousCollisionDetection] If multiple collisions happen in one upda...

Physics2D

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May 22, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project2. Open scene "sc_gameplay"3. Notice that "pr_ball" has "Collision detection" set to "Co... Read more

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