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Light is not fully displayed when Lightmap Encoding is set to Low or Med...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/lightbake_error.unity“ Scene3. Navigate to Edit > Proje... Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more
[Tilemap] Tile palette gets populated by old tiles if you import new til...
Repro:1. use the tiles provided or a new project with a bunch of isometric tiles2. select the palette3. Select 6-7 png and add them ... Read more
[VisionOS] When using InputSystem's PlayerInput with Apple Vision Pro, i...
Reproduction steps:1. Open the attached “VisionProTest2“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Build the proj... Read more
Opening project crashes when using China branch of editor
Reproduction steps:1. Launch the user attached "New Unity Project(2)" Expected result: The Project opens properlyActual result: The ... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more
[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce:1. Create a new Unity project2. Open PowerShell window3. Run this command: "('- path to the Editor -\Unity.exe -pro... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more
Shader is not updated when updating the .glslinc file when the Shader is...
How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
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- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List