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Feature Request
Feature Request in 1.2.X
Votes
4
Found in [Package]
1.2.3
Issue ID
AVPB-591
Regression
No
[VisionOS] When using InputSystem's PlayerInput with Apple Vision Pro, input from a Bluetooth keyboard cannot be received
Reproduction steps:
1. Open the attached “VisionProTest2“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)
4. Run the project on an Apple Vision Pro device
5. Connect a Bluetooth keyboard to your Apple Vision Pro
5. Look at the sphere and press space on the Bluetooth keyboard
5. Observe the sphere’s color
Expected result: The Sphere’s color changes to red
Actual result: Sphere’s color doesn’t change, keyboard input is not being registered
Reproducible with: 1.2.3 (2022.3.32f1)
Reproducible on: MR on Apple Vision Pro - built using M2 Pro macOS 14.2.1 (user’s platform)
Not reproducible on: No other environment tested
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Resolution Note:
We're considering this a feature request rather than a bug. Currently, Bluetooth keyboards work when the onscreen keyboard is showing (for instance, when entering text into a TextField). They do not work, however, for general input (the way that game controllers work). We will create an internal task to add that support.
Resolution Note (1.2.X):
We're considering this a feature request rather than a bug. Currently, Bluetooth keyboards work when the onscreen keyboard is showing (for instance, when entering text into a TextField). They do not work, however, for general input (the way that game controllers work). We will create an internal task to add that support.