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NullReferenceException errors are thrown when opening a Scene that conta...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console Wi... Read more
GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...
How to reproduce:1. Open the user-attached project “samples-playground”2. Click Build and Run3. Observe the built project Expected r... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
[Android][GLES3] Shading based on the difference between the sampled de...
Repro steps:1. Open the attached project "repro_1330519"2. Build and Run on Android Expected: Shading at bottom of particles should ... Read more
Making a prefab from a Canvas child overrides active object recttransform
Steps to reproduce: 1. Open attached project, scene "Repro2"2. Find the child "Bar" of "Canvas" gameObject3. Drag it into the projec... Read more
[VFX Graph] NullReferenceException on selecting the "V" icon while editi...
NullReferenceException error is thrown on selecting the "V" icon from the "Property Bindings" in "VFX Property Binder (Script)" Comp... Read more
Managed Memory table "A - B" icon clips into the sort icon of column "B"...
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Open the Memory Profiler window (Window > An... Read more
Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a Uxml...
Steps to reproduce: Open any Project with the Shadergraph Package installed Create any Shadergraph in the Project Browser and double... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
IL2CPP does not correctly distinguish between types with equal names fro...
How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more
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