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Fixed

Fixed in 6000.1.0b5, 6000.2.0a2

Votes

1

Found in

6000.1.0a9

6000.2.0a1

Issue ID

UUM-91210

Regression

Yes

Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when choosing which Node to create in the Workspace

-

*Steps to reproduce:*
# Open any Project with the Shadergraph Package installed
# Create any Shadergraph in the Project Browser and double click to open it
# Right click in the workspace and select "Create Node" or simply press spacebar

*Actual results:* Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute and has no registered factory method. Please ensure that you have the correct namespace imported.
UnityEditor.GenericMenu:CatchMenu (object,string[],int)" is logged in the Console

*Expected results:* No error is logged and selection modal opens without issues

*Reproducible with versions:* 6000.1.0a4, 6000.1.0a9

*Not reproducible with versions:* 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a3

*Tested on (OS):* Windows 11

  1. Resolution Note (fix version 6000.2.0a2):

    fixed "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when creating a new Node in ShaderGraph

  2. Resolution Note (fix version 6000.1.0b5):

    Fixed "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" error logged in the Console when creating a new Node in ShaderGraph

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