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Fixed
Fixed in 6000.1.0b5, 6000.2.0a2
Votes
1
Found in
6000.1.0a9
6000.2.0a1
Issue ID
UUM-91210
Regression
Yes
Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when choosing which Node to create in the Workspace
*Steps to reproduce:*
# Open any Project with the Shadergraph Package installed
# Create any Shadergraph in the Project Browser and double click to open it
# Right click in the workspace and select "Create Node" or simply press spacebar
*Actual results:* Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute and has no registered factory method. Please ensure that you have the correct namespace imported.
UnityEditor.GenericMenu:CatchMenu (object,string[],int)" is logged in the Console
*Expected results:* No error is logged and selection modal opens without issues
*Reproducible with versions:* 6000.1.0a4, 6000.1.0a9
*Not reproducible with versions:* 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a3
*Tested on (OS):* Windows 11
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Resolution Note (fix version 6000.2.0a2):
fixed "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when creating a new Node in ShaderGraph
Resolution Note (fix version 6000.1.0b5):
Fixed "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" error logged in the Console when creating a new Node in ShaderGraph