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0
votes
Fixed

WebGL Input System interactions are delayed or played preemptively when ...

WebGL

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Feb 23, 2022

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Version/s: 2021.2.0b1, 2021.2.11f1, 2022.1, 2022.2

How to reproduce:1. Open the user attached "HoldInteractionBug.zip" project2. Build the project in WebGL (File -> Build Settings ... Read more

0
votes
Fixed

Paused VR game steps frames when refocusing the game window

XR SDK

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Drag the game window out of the editor4. Pause the ... Read more

0
votes
By Design

Contextual Menu: Menu option "Install package from git URL.." is too wide

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Dec 19, 2023

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Version/s: 2022.3.14f1, 2023.1.20f1, 2023.2.3f1, 2023.3.0b1

Steps to reproduce: Create/open any project Window -> Package Manager Click " + " and select the option "Install package from git... Read more

0
votes
Duplicate

[HDRP] Volume gizmos visibility is linked to inspector

Package: Scriptable Render Pipeline HD

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May 13, 2021

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Version/s: prepackaged in editor

Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more

0
votes
By Design

MissingComponentException not being thrown when inside an Awaitable

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Jan 21, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached project ("AwaitableBug")2. Open scene "Scenes/SampleScene"3. In the Scene Hierarchy, select ... Read more

0
votes
Fixed

[Contextual Menu] Pasting doesn't always work from Scene View Context Menu

Scene Tooling

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Jun 08, 2023

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Version/s: 2023.2.0a18, 2023.3.0a3

How to reproduce:1. Open/create any project2. Add a cube game object to the scene3. In scene view press on the cube and press "a" ke... Read more

0
votes
Fixed

Crash on string:memcpy when component which is inside editor folder is a...

Mono

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Jul 09, 2021

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Version/s: 2019.1.0a10

To reproduce: 1. Open attached project.2. Run editor test named: Component_Matrix4x4ValuesChanged_AssetHasChanges Crash! Tested on 2... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...

Mobile

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May 29, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more

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