Search Issue Tracker
Fixed in 2023.2.0b14
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a9
Votes
0
Found in
2023.2.0a18
2023.3.0a3
Issue ID
UUM-39661
Regression
No
[Contextual Menu] Pasting doesn't always work from Scene View Context Menu
How to reproduce:
1. Open/create any project
2. Add a cube game object to the scene
3. In scene view press on the cube and press "a" key
4. Select "Cut"
5. Press "a" and select "Paste"
Expected result: In Hierarchy, cube object font becomes white again
Actual result: In hierarchy cube object stays in grey font (indicating, that it was cut and not pasted back)
Reproducible with: 2023.2.0a18 (No scene context menu in earlier versions)
Notes:
It's only reproducible in scene context menu. Doing the same steps with hierarchy context menu doesn't reproduce the issue
Not consistently reproducible, but even if the object becomes pasted, it does so after a slight delay
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Resolution Note (fix version 2023.3):
Thank you for bringing this issue to our attention. It has been fixed for the latest version of Unity.
Resolution Note (fix version 2023.2):
Thank you for bringing this issue to our attention. It has been fixed.