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[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps:1. Download user's attached project "SignalCollisionTest.zip"2. Open and build "XamarinAndroidEmbedUnityTest.sln"... Read more
"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps:1. Open project attached (Reproduction 901189.zip).2. Open scene "Repro".3. Select "SpriteAtlas".4. Press "Pack P... Read more
Some Textures are wrongly imported and interpreted as Single Channel Cub...
User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce: 1. Open attached project "817278repro.zip"2. Open scene "repro"3. Bake lightmap4. Rotate scene view camera so th... Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project2. Open scene AnimationBUG.unity3. Play the scene4. Select the AnimatorBug gameobject5. Op... Read more
[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...
How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more
InvalidCastException is thrown with specific Layout when selecting anyth...
How to reproduce:1. Open the user's attached project2. Load the user's provided Layout (Window -> Layouts -> Load Layout from ... Read more
Reflection Probe Gizmo disappears when selecting nested prefabs
Reproduction steps:1. Open the attached “ReflectionProbeGizmoIssue 2“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate