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0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
Fixed

[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...

IMGUI

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Apr 12, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a13

On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

10
votes
In Progress

Fetched files in Perforce are automatically added to the change list whe...

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Sep 21, 2023

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Version/s: 2021.3.18f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open a project2. Modify a .asset file3. In the Perforce Window, check in the modified file4. On another machin... Read more

0
votes
By Design

IL2CPP does not correctly distinguish between types with equal names fro...

IL2CPP

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Feb 26, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more

0
votes
Fixed

[Improved prefabs] Build process fails to remove child game object with ...

Scene Management

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Oct 03, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
Duplicate

Texture displayed incorrectly when Texture Shape is set to Cube

Texture

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Apr 07, 2021

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Version/s: 2019.4.23f1

How to reproduce:1. Open the attached project "cubemap.zip"2. Select "lowsettings_cubemap" (Assets > Materials_Textures > Text... Read more

0
votes
Won't Fix

[HDRP] Object is rendered with artifacts when Time is multiplied by a no...

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Mar 23, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/StackLit Demo“ scene3. Enter Play Mode4. Observe the Game V... Read more

2
votes
Fixed

[Texture] Texture2D.LoadImage always returns true and sets the texture t...

Texture

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May 18, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "LoadTest.zip"2. Open SampleScene3. Enter Play Mode Expected result: A white texture is displa... Read more

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