Search Issue Tracker
Fixed in 7.2.0
Votes
10
Found in [Package]
6.5.2
Issue ID
1152091
Regression
Yes
Indirect light is not generated when using Realtime Global Illumination with HDRP
How to reproduce:
1. Download and open the project "1152091.zip"
2. Select Indirect draw mode in the Scene window
3. Inspect the Scene window
Expected result: Indirect light is generated
Actual result: Indirect light is not generated
Reproducible with Unity versions: 2019.2.0b8, 2019.3.0a8
Reproducible with package versions: 6.5.3, 6.7.1
Not reproducible with package versions: 5.16.1
Notes:
When trying to install HDRP version 6.5.2 on Unity version 2019.2.0a6, Errors are logged to the Console.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash with multiple StackTraces when entering Play Mode in a project with corrupted FBX files
- Index Out Of Range exception when trying to use Rendering Layer Override in Probe Adjustment Volume without a mask defined in lighting settings
- [Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the application when the camera is started
- Huge performance overheads appear when there is a large amount of bindings in the UI Toolkit
- Visual Effects Graph Blackboard can't be scrolled horizontally
Add comment