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[EntityComponentSystemSamples][IL2CPP] MissingMethodException: Construct...
Reproduction steps:1. Download the "EntityComponentSystemSamples" project from https://github.com/Unity-Technologies/EntityComponent... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce:1. Open the attached project "case_1145760"2. Navigate to Project -> Assets and open "SampleScene"3. Open Anim... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce:1. Open the attached 'PrefabDontSaveInEditorBug.zip' project2. Go to the Project tab -> "Scenes" and open "Sampl... Read more
[LWRP] Camera loses "Clear Flags" option
Steps to repro:1. Create a new empty project2. Open Package Manager and install RenderPipeline - Lightweight3. Create LightweightRen... Read more
Script component called "Object" cannot be assigned to a field in the In...
How to reproduce:1. Open the attached "case_1146092-ObjectField" project2. Select "Tester" in the Hierarchy3. Drag the "NotObject" f... Read more
Unity silent crashes when using Step Into and Step Out in async void wit...
How to reproduce:1. Open the user's project ("TaskTest.zip")2. Go to Scripts > TaskTest.cs and open it3. Place a breakpoint on li... Read more
Error of copying assembly appears after installing memory profiler packa...
To reproduce:1. Open attached project2. Install multiplayer HLAPI package is it's not installed3. Go to the package manager and unin... Read more
Custom diffuse shader breaks when duplicating Sprites with said shader
Reproduction steps:1. Open the attached project named "Case_1146255"2. Open the Scene "A-Single(OK) and observe a shadow on the bott... Read more
[Animation] Overriding AnimatorController causes disposition on the mode...
To reproduce:1) Open the attached project and scene2) Play it3) Click 'C' and Spacebar simultaneously (might take a few times to rep... Read more
Removing Shadergraph/VFX package/Custom Window Script while the window i...
Repro:1. Create a new 3D project2. Add the Shadergraph package to it, create a new PBR graph and open it3. Uninstall the Shadergraph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS