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Votes

0

Found in

2018.3.12f1

Issue ID

1146255

Regression

No

Custom diffuse shader breaks when duplicating Sprites with said shader

Shaders

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

Reproduction steps:
1. Open the attached project named "Case_1146255"
2. Open the Scene "A-Single(OK) and observe a shadow on the bottom left side of the sprite
3. Duplicate the sprite

Expected result: Sprites behave the same way after duplicating
Actual result: The shadow starts spinning with the sprite

Reproducible with: 2018.3.13f1, 2019.1.0f2, 2019.2.0a12
Could not test with: 2018.3.0b12 and below

Notes:
1. Could not test with: 2018.3.0b12 and below due to the project crashing or throwing errors
2. If "Enable GPU Instancing" in Shader settings is enabled before duplicating the sprite, the issue does not appear
3. Opening Scenes "A-Single(OK)" and "B-Multi(ERROR)" at the same time also fixes the issue

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