Search Issue Tracker
Fixed in 5.2.3
Votes
0
Found in [Package]
5.2.3
Issue ID
1146403
Regression
No
Removing Shadergraph/VFX package/Custom Window Script while the window is still open leaves an unclosable unmovable window
Repro:
1. Create a new 3D project
2. Add the Shadergraph package to it, create a new PBR graph and open it
3. Uninstall the Shadergraph package
4. Observe the still open Shadergraph Window
Expected result: the leftover container window can be closed (using title bar buttons) or be closed automatically if not alone in the dock area.
Actual result: the leftover Window has no close button and cannot be moved out of the way. Reinstalling the package again does not fix the issue and it can only be fixed by resetting the Layout
Reproduces in VFX, as well as any custom editor window script.
Repro for custom window script:
1) Create a custom window script; take something form here: https://docs.unity3d.com/Manual/editor-EditorWindows.html
2) Open it via the custom menu system
3) While it's still open, delete the underlying script
Or by closing it through the menu (see video).
Reproduced in:
2019.2.0a12 (With Shadergraph versions: 6.5.3; 5.2.3)
Shader Graph in SRP master of 4/18/19
VFX preview-6.6.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment