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65
votes
By Design

Loading a scene async creates huge performance spikes for the GPU

Graphics - General

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Jan 28, 2016

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Version/s: 5.3.1p2

To reproduce the issue follow the steps: 1. Open "TestLoading" project 2. Build the project in development mode 3. Start the build a... Read more

17
votes
Duplicate

Occlusion matrix doesn't start at the same location as the clipping plane

Graphics - General

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Jan 20, 2017

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Version/s: 5.6.0b1

Reproduction steps: 1. Create a new project 2. Create a camera in a scene with occlusion culling baked. 3. Go to Occlusion > Visual... Read more

72
votes
Fixed

Particle system plays only once

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "_Test" scene 3. Play the scene 4. Click "Restart" button 5. Observe appeared particl... Read more

12
votes
Fixed

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

--

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Sep 30, 2022

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Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Scene view 4. Move the Sphere into the Plane an... Read more

14
votes
Fixed

[UI Toolkit] Slow scroll view scrolling when entering Play mode and in B...

Package: New Input System Bugs

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May 24, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Open the user's attached project 2. Open Assets > Test scene 3. Enter Play mode and scroll Expected result: ... Read more

15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project. 2.Select texture "texture" and notice that it's size is 1.3 Mb. 3.Go to File->B... Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

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Jul 31, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open the "SampleScene" in the attached "case_1173348_HDRP" project 2. Make sure HDRP 6.7.1 package is installed... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

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Jul 18, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more

34
votes
Fixed

[MixedMode] Mixed mode shadows do not mix properly between static and re...

Shadows/Lights

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Jun 02, 2016

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Version/s: 5.4.0b19

Steps to reproduce: 1) Open the attached project. 2) Open scene 'main'. 3) In the Lighting tab, press 'Build'. - The scene consist... Read more

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