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[Backport] Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
[Backport] VideoPlayer throws errors when VideoClip loaded from AssetBun...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Backport] [iOS] Unfreed allocation errors thrown in Console when execut...
How to reproduce:1. Open the attached Unity project ("1358453_2021.2.0b7.zip")2. Switch Platform to iOS3. Build And Run Expected res... Read more
[Backport] [Windows] Game/Scene view window is flickering on resizing wh...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro:1. ... Read more
[Backport] NullReferenceException when deselecting a Prefab GameObject i...
How to reproduce:1. Open the user attached "Station Defender.zip" project2. Go into the "_Scenes" folder and open the "Bug" Scene3. ... Read more
[Backport] Graphics.Blit 0 index texture will not be drawn when VRTextur...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more
[Backport] [XR][Quest][Multiview] Right eye flickers or renders a black ...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Make sure the shader used for Left Controller is Particles/Stan... Read more
[Backport] Editor crash on loading project with Vulkan set as the graphi...
How to reproduce:1. Open the attached 'project-1255713.zip' project2. In the 'Project Settings' > 'Player' set the graphics API t... Read more
[Backport] [Linux] A "Not Responding" dialog window opens up in the Play...
How to reproduce:1. Open the attached project (SplashTest.zip)2. Press Ctrl+B to build and select a build location3. Notice the midd... Read more
[Backport] [Android][Vulkan] Crash on Samsung Note8 while running gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used