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0
votes
Fixed

[ChromeOS] Pixelbook can switch to portrait orientations which result in...

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May 24, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a5

How to reproduce:1. Build and run attached project on Pixelbook2. Make sure that application is in full screen mode3. Try switching ... Read more

0
votes
Fixed

Updating LocalizationString when exiting Play mode causes ResourceManage...

Package: Localization Package

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May 24, 2022

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Version/s: 1.4.2

Reproduction steps:1. Open the user attached project2. Build Addressable content (Addressables Groups > Build > New Build >... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

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May 12, 2022

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Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more

0
votes
Active

[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture

DirectX11

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Apr 28, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > "TextureCopy" scene3. Enter Play mode4. Observ... Read more

6
votes
Active

Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...

2D

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May 19, 2022

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Version/s: 2020.3.25f1, 2021.3, 2022.1, 2022.1.0f1, 2022.2

Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more

0
votes
Fixed

Lighting gets cut off when using different Probe Volume Subdivision Leve...

Package: Scriptable Render Pipeline HD

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Mar 16, 2022

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Version/s: 14.0.3

Reproduction steps:1. Open the attached "1411097.zip" project2. Open the "APVs_terrain_bug" Scene3. Enter the Play mode4. Observe th... Read more

1
votes
Active

Editor freezes or crashes when undoing actions made with "Edit Splines" ...

Package: Splines

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May 02, 2022

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Version/s: 2.0.0-pre.2

How to reproduce:1. Open project "BugSpriteShapeUndoFromPrefab.zip"2. In the Hierarchy window select "Closed Sprite Shape (2)" GameO... Read more

0
votes
Won't Fix

Static batching offsets detail maps in Play mode with baked and realtime...

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0b15, 2023.2.0a13

Steps to reproduce: Open ArchVizPro Vol.2 project Make sure that baked and realtime GI toggles are checked Uncheck Realtime Environm... Read more

0
votes
Won't Fix

No baked lightmap data is present after baking with Progressive Lightmap...

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0a25, 2023.2.0a1

Steps to reproduce: Open ArchVizPro Vol.2 project Make sure that baked and realtime GI toggles are checked Generate lighting Go the ... Read more

0
votes
Active

Specific water material is not rendered in the Editor and in builds

Shader System

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May 14, 2022

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Version/s: 2022.2.0a11, 2022.2.0a13

Reproduction steps:1. Open the attached 'HDRP_2022-2_Testing' project2. Open the 'OutdoorsScene'3. Observe the Scene view Expected r... Read more