Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0b9
2022.1.0f1
Issue ID
1427353
Regression
Yes
Loading large scenes takes too much time
How to reproduce:
1. Open the attached "SceneLoad" project
2. Observe the amount of time it takes to load the scene
Expected result: Loading the scene takes about a few seconds
Actual result: Loading the scene takes a few minutes
Reproducible with: 2022.1.0b9, 2022.1.0f1
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.0b8, 2022.1.1f1, 2022.1.2f1, 2022.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.1f1