Search Issue Tracker
Active
Votes
0
Found in
2019.4
2020.3
2021.3
2022.1
2022.2
2022.2.0a10
Issue ID
1423815
Regression
No
[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture
Reproduction steps:
1. Open the user's attached project
2. Open Assets > Scenes > "TextureCopy" scene
3. Enter Play mode
4. Observe Game View
Expected result: Texture 3D colour looks smooth
Actual result: Texture 3D has red or green artefacts visible
Reproduced with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15
Reproducible on: Windows 11
Not reproducible on: macOS 12.3.1 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Add comment