Search Issue Tracker

2
votes
Fixed

CreateGUI gets executed before Awake and OnEnable when opening a project...

Scripting

-

Apr 01, 2021

-

Version/s: 2020.3, 2021.1, 2021.1.1f1, 2021.2

How to reproduce:1. Open the attached project "CreateGUI Execution Order.zip"2. Observe the Console window Expected result: CreateGU... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

1
votes
Fixed

[Skinning Editor] Vertex can't be created after modifying Vertexes weigh...

2D

-

Mar 16, 2021

-

Version/s: 2020.2.0a14, 2020.2.0f1, 2020.3, 2021.1

How to reproduce it:1. Open the attached project "Piratales.zip"2. In the Project view select an "Attack.psb" file and in the Inspec... Read more

1
votes
Fixed

CustomPropertyDrawer temporarily expands in Inspector window when modify...

IMGUI

-

Jul 12, 2019

-

Version/s: 2019.1.4f1, 2019.1.8f1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more

0
votes
Fixed

Package Manager does an Assembly walk and does not catch ReflectionTypeL...

Packman

-

Apr 06, 2021

-

Version/s: 2021.2.0a10, 2021.2.0a11

Reproduction steps:1. Open user attached Project2. Open the Package Manager Expected result: The Package Manager opensActual result:... Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR:1. Create a new unlit shader.2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".3. Select the shader... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

-

Sep 20, 2018

-

Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

-

Mar 08, 2015

-

Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

0
votes
By Design

[ShaderGraph] Global illumination emission field is decoupled from the e...

ShaderGraph

-

Mar 26, 2021

-

Version/s: 2021.2.0a10

Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.