Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1348900
Regression
No
Shader inspector doesn't show whether a keyword can be overridden by global keyword state or not
STR:
1. Create a new unlit shader.
2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".
3. Select the shader inspector and check the keywords.
Expected: keywords FOO and BAR are marked as not overridable by global keyword state.
Actual: they are no different from the FOG keywords.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment