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A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more
Text in the Inspector overlaps with the text below
How to reproduce: 1. Open the attached "case_1426862" project 2. Select the "FilmPOC" asset in the Scenes folder 3. Click "Config" u... Read more
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addres...
Reproduction steps: 1. Open the attached project 2. In Window -> Asset Management -> Addressables -> Groups 3. Select Build -> New B... Read more
NavMeshSurface area is cut off when baked at a specific position on Terrain
Reproduction steps: 1. Open the attached "SurfaceBake.zip" project 2. Open the "Scenes/SampleScene" Scene 3. Select the "Terrain > I... Read more
TextMeshPro text doesn't show up when importing from a custom package
Reproduction steps: 1. Create an empty project 2. Import Input System package 3. Import the user's attached Unity package 4. Open th... Read more
Materials appear white when importing model as .jas file
Reproduction steps: 1. Open the attached 'importMaterialTest' project 2. Open the 'SampleScene' 3. Observe the 'Test (Jas)' GameObje... Read more
Quads with Transparent Unlit Shaders are positioned incorrectly in the G...
How to reproduce: 1. Open the user's attached project 2. Open scene BugReport/Bug 3. Press the Play button 4. Observe the movement o... Read more
Application.logMessageReceived is called from worker thread when logging...
How to reproduce: 1. Open the user attached "JobLoggingCrashIssue-2021.3.zip" project 2. Open the "SampleScene" Scene 3. Enter Play ... Read more
[macOS] Cannot set multi-key shortcuts if a single letter is already use...
Reproduction steps: 1. Open any Unity project 2. Go Unity -> Shortcuts 3. Find Stage/Edit Prefab in Isolation 4. Try to set its shor... Read more
Crash on build when running the build with missing prefabs
How to reproduce: 1. Open the user attached project 2. Open "TestScene" scene 3. Go to Build Settings... > Build 4. Run the buil... Read more
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