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Fixed in 2020.1.5f1
Votes
1
Found in
2018.3.5f1
Issue ID
1135996
Regression
No
[Android] System.Globalization.CultureInfo.CurrentCulture returns Culture Invariant when is being built on Android device
To reproduce:
1. Open attached project
2. Center the text to see it
3. Build and run on Android device
Actual result: Observe that in Android device under Culture is Invariant
Expected result: It should show en-US under the Culture
Reproduced with: 2017.4.26f1; 2018.3.14f1; 2018.4.0f1; 2019.1.1f1; 2019.2.0a14; 2019.3.0a1
Tested with:
VLNQA00153, Google Pixel XL (Pixel XL), Android 9, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
VLNQA00144, Samsung Galaxy S9 (SM-G960U1), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00257, Sony Xperia XZ Premium (G8141), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
Note: the Same issue while building with mono and il2cpp
Note: Works fine on standalone
Note: https://fogbugz.unity3d.com/f/cases/1133961/ Can be the same issue, but it says it is fixed and it is not, reproduces on android devices.
Comments (1)
-
justdizzy
Sep 17, 2019 19:08
Verified still broken in 2019.2.5. Anyone have a workaround while we wait for Unity to fix this?
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Resolution Note (fix version 2020.1.5f1):
Fixed in 2020.1.0a5