Search Issue Tracker
Graph is evaluated when stopped after changing an Animation Clip when th...
1) Open the attached project2) Open the "bug" scene, and open the timeline window and the animation window3) Select the "Timeline" o... Read more
[Universal RP] RenderFeature "Blit" does nothing
How to reproduce:1. Open the attached "UniversalRenderingExamples.zip" project2. Open the "ToonOutlinePost" Scene3. Make sure that "... Read more
Animation Window icons are pixelated on HiDPI screens
Steps to Reproduce:1. Find a HiDPI Moinitor2. Open any Unity Project3. Open Animation Window4. Select some Game Object, hit "Create ... Read more
[IL2CPP] C# CLI DNS for IPv6 throws a SocketException in the player build
How to reproduce:1. Open user-submitted project (DNSTEST.zip)2. Open the SampleScene3. Enter Play Mode and see the Console window - ... Read more
Editor crashes on block_remove when reimporting FBX file and Normals is ...
Reproduction steps:1. Open the user's attached "Bug Test.zip" project2. Right-click on "level_trenchobject_tent_b_lod2" in the Proje... Read more
WebGL Publisher package unavailable in Package Manager
Reproduction steps:1. Open Unity Editor2. In Package Manager window, search for "WebGL"3. Observe results Expected result: WebGL pac... Read more
In 2020.1 minimum HLAPI package version should be 1.0.6
When you upgrade the package from older versions to 2020.1+ minimum version of HLAPI package version should be 1.0.6. Read more
[XR Interaction Toolkit] "m_StopLineAtFirstRaycastHit" variable is not u...
Reproduction steps:1. Create a new project2. Install XR Interaction apckage3. Find and open "XRInteractorLineVisual.cs" file in pack... Read more
Imported Video clip has missing frames and is shorter when comparing it ...
Steps to reproduce:1. Create an empty project2. Import users attached video to the project3. Preview it in the Import settings In th... Read more
Character Controller snaps downwards when the height needed to step on a...
How to reproduce:1. Open the attached "CharacterBug.zip" project2. Open the "SampleScene" Scene3. Select the "Capsule" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned