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Dynamic Batching fails to batch objects that seemingly meet all batching...
How to reproduce: 1. Open attached project2. Open scene DynamicBatchingTreeTest.unity3. Open the Stats window in the Game View4. Pla... Read more
DontDestroyOnLoad() pushes object to the bottom of hierarchy
Steps to reproduce:1. Download and open attached project "repro_730401.zip"2. Open scene "main"3. There is an option in camera's scr... Read more
[OSX] Unity freezes when Play mode is stopped due to Canvas and Button
How to reproduce:1. Create a new project2. Create Canvas make it World Space3. Add Button to it (Make sure it is seen in Game view)4... Read more
[Image] Setting Image type - Filled breaks renderer, making it to fail i...
Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select the "Image" object in the hierarchy (It's the circular... Read more
[WebGL][UI] slider is black in build if handle or background has no sour...
-e: WebGL slider is black in build if handle or background has no source image -repro:--open scene "BlackHandle"--press play--notice... Read more
LoadLevelAdditive assigning wrong lightmap for terrain
Reproduction steps:1. Open the reproduction project2. Open mainScene.unity3. Press Play After hitting play you can see the 2 terrain... Read more
Fill Amount doesn't properly de-fill Filled Sprites
How to reproduce: 1. Open attached project2. Open scene Demo.unity3. Play the scene4. Select the gameobject Canvas/Image5. Increase ... Read more
SpeedTree dynamic batching produces unexpected shadows
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Switch to the Game View- Note that there is a shadow at the ba... Read more
Gyroscope.enabled doesn't enable/disable the Gyroscope
Gyroscope.enabled doesn't enable/disable the Gyroscope. I can only set the Gyroscope state if I change it on Awake function. Read more
[tvOS] Remote Sensors mapped to incorrect Joystick Axis
Joysticks axis are incorrectly mapped to sensors, it looks like that it's shifted by +1 when compared to: gravity (x,y,z) : 16, 17, ... Read more
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