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[WSA] Handheld class does not exist for WP8.1 or WSA platforms
Using handheld class in the script, it is impossible to build to WSA, WP81 platforms. Getting error in the console: "The name 'Handh... Read more
Win+D shortcut and MonoDevelop causes inspector window to resize
1. Create new project and add new C# script, make sure that layout is reset to Default2. Open said script in MonoDevelop and switch ... Read more
Game object throws physics error message on Windows Store Apps
Reproduction steps: 1. Build & run the attached project to Windows Store Apps2. See exceptions are printed into the console: Att... Read more
[Handles] [ExecuteInEditMode] The PositionHandle becomes too sensitive i...
To reproduce the issue follow the steps:1. Open "Repro" project2. Open "1.unity" scene3. Ensure the Tool handle uses local orientati... Read more
[Editor] Dragging any object from Project tab to Scene view causes NullR...
Steps to reproduce: 1. Open Unity Editor;2. Create new project and scene;3. Add some files to project settings (could be either pref... Read more
[OSX] Broken wireframe anti-aliasing in the Editor on all non-transparen...
The materials on our standard primitives gives a low-quality impression because the lines alias a lot. See picture https://gyazo.com... Read more
Canvas elements are placed incorrectly when setting non-native resolutio...
To reproduce the issue follow the steps:1. Open "case_741751-New_Unity_Project"2. Open "test" scene3. Build the scene4. Play the sce... Read more
Sprite preview window shows ETC2 instead ETC1
Sprite preview window shows ETC2 instead ETC1 when it's override with ETC1+alpha format. Read more
[Windows] Losing internet connection while assetstore is dowloading resu...
Projects Step: 1. Open asset store.2. Download asset.3. Unplug internet.4. Exit unity.5. Crash Read more
[Crash] Switching shaded mode from 'Shaded' to 'Lit Clustering' Caused t...
Steps to Repro: 1. Open project supplied2. Open scene 'mex_base_001_pd'3. Open Lighting (Window > Lighting)4. If there is a light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument