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Import Activity Window shows "None (Object)" after renaming asset
How can we reproduce it 1 Create new 3D project 2 Create new folder or Material 3 Rename it 4 Select asset, RightMouseClick ->View i... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more
[XR] ScreenSpace Overlay Canvas is rendered to HMD when XRSettings.showD...
Reproduction steps: 1. Open the user's attached "XR Plugin UI Bug.zip" project 2. Load SampleScene 3. Enter Play mode 4. Observe the... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Cre... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps: 1. Open the user's attached project 2. Select asset "Assets/Temp/map.fbx" 3. Change the model's Mesh Compress... Read more
Renaming obj and mtl file leads to library and asset going out of sync o...
How to reproduce: 1. Open the user's attached project("U2021.zip") 2. In the Project window rename "rapid.obj" to "Model.obj" 3. Ren... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce: 1. Open the attached project "ModelImportTest.zip" 2. Open Assets/Sketchup folder in the Project window 3. Ther... Read more
Shader is not set correctly when using Custom Render Pipeline Asset
How to reproduce: 1. Open users attached project 2. Navigate to Assets > __Dev > Matt > Environment > test_asset_master > Models 3. ... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Click on the Player GameObject (Penguin sprite) in the Game V... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tags window completely breaks and throws Exception errors when Adding a Tag to a GameObject
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive