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[Core RP Library] 19.3 and 19.2 verified package version for 'Core RP Li...
19.3 and 19.2 verified package version for 'Core RP Library' is behind 19.1 verified package version.19.3 and 19.2 verified version ... Read more
[Asset Pipeline v2] Editor throws a fatal guid is uninitialized error an...
How to reproduce:1. Create a new HDRP template project2. Install the VFX package3. Update the HDRP Package to 6.5.34. Observe the cr... Read more
[Android] System out of memory when running application (for approximate...
To reproduce:1. Open attached project 'XXXX.zip'2. Build and run on Android device3. Leave the app running for several minutes Resul... Read more
[Operator] Copy-pasting spaceable operators or blocks sets them always t...
Repro steps:1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle))2. Set it to World... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project2. Make sure that Visual Studio (Community) or Visual Studio Code is selected a... Read more
GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce:1. Open the attached "case_1149316.zip" Unity project2. Open the "Parent" Prefab Variant in Prefab Mode3. Swap the ... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project2. Open "Toon" in the Shader Editor3. Notice that on "Toon Shading" there is an error: ... Read more
EventSystem does not work in build when Target Display in Event Camera i...
How to reproduce:1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip"2. Build the project (PC, Mac & Linux Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow