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[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...
How to reproduce:1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project2. Switch Target Platform to iOS in the Build... Read more
[XR] [Built in Renderer] Quest screenshots are black or corrupted
Since around July 22nd screenshots on the Quest are black or sometimes pixelated corrupted images The image in the headset.and Rift ... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more
SerializeReference field from ScriptableObject loses value when deleting...
Reproduction steps:1. Open the attached project "case1266303.zip"2. In the Project window click on element named "Test asset"3. In t... Read more
TextMeshPro - Text (UI) does not display outline effect when used with a...
To reproduce:1. Open attached project ("case_1257149-Sample.zip")2. Enter the Play mode3. Observe the top-most text Expected result:... Read more
Very long delay in removing the Bolt Tool bar
When I remove the Bolt Toolbar (Window > Bolt: Toolbar) it can take 5 to 10 seconds to be removed from the editor. Steps to repro... Read more
[iOS] "Invalid SWIFT_VERSION: Could not parse version component from: '0...
Reproduction steps:1. Open customer's attached project in "FacebookSDK_Try.zip"2. Build the project for iOS and open .xcworkspace3. ... Read more
[OSX] Artifacts after additively loading the scene when using Metal API
Steps to repro:1. Open the attached project and 'Boot' scene on Mac machine with Metal API;2. Enter Play mode;3. In the Game view pr... Read more
Profile Analyzer generates compiler warnings on 2018.4
Version 1.0.2 of Profile Analyzer generates a CS0414 warning in Unity 2018.2.24f1 regarding field ProfilerWindowInterface.s_UseRawIt... Read more
[Reflect] Standalone build fails with package errors if Unity Reflect is...
Standalone build fails with Package errors when Unity Reflect package and projects are imported. Build fails even when Unity Reflect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved