Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2.0a19
Issue ID
1266177
Regression
Yes
[OSX] Artifacts after additively loading the scene when using Metal API
Steps to repro:
1. Open the attached project and 'Boot' scene on Mac machine with Metal API;
2. Enter Play mode;
3. In the Game view press "Load Setup 1" button;
4. In the Game View press "Unload Setup" button;
5. In the Game view press "Load Setup 1" button;
6. Repeat steps 3-5 10-12 times.
Actual result:
After several loading/unloading scene various artifacts are visible in the scene. See attached video.
Regression introduced in Version 2019.3.0.
Expected result:
The additively loaded scene is rendered smoothly without artifacts.
Notes:
- Reproducible on macOS only; Not reproducible on Windows;
- Reproducible in Version 2020.2.0a19, 2020.1.0f1, 2019.4.6f1, 2019.3.16f1;
- Not reproducible in Version 2019.2.21f1;
- Could not repro in 2019.1 and 2018.4 as the UI is broken.
- Reproducible only in Metal API; could not repro in Open GLCore;
- The issue might not reproduce every time; in case it doesn't repro please try loading unloading scenes more times and varying the time between loading and unloading scenes (by making it faster or slower).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
This is a duplicate of issue #1267126