Search Issue Tracker
Fixed in 1.0.3
Votes
0
Found in [Package]
1.0.2
Issue ID
1266375
Regression
Yes
Profile Analyzer generates compiler warnings on 2018.4
Version 1.0.2 of Profile Analyzer generates a CS0414 warning in Unity 2018.2.24f1 regarding field ProfilerWindowInterface.s_UseRawIterator
How to reproduce:
1. Open any project in 2018.4
2. Open the Package manager and search for the Profile Analyzer
3. If it is already installed, remove it first
4. Clear the Console
5. Installing the Profile Analyzer version 1.0.2
Expected: No compiler warnings related to the package appear in the Console
Actual: 4 compiler warnings appear in the console, one of which is new in 1.0.2 compared to 1.0.1
The warnings are:
#1: com.unity.performance.profile-analyzer@1.0.2/Editor/Histogram.cs(68,19): warning CS0219: The variable `range' is assigned but its value is never used
#2: com.unity.performance.profile-analyzer@1.0.2/Editor/TopMarkers.cs(380,17): warning CS0219: The variable `markers' is assigned but its value is never used
#3: com.unity.performance.profile-analyzer@1.0.2/Editor/ProfileAnalyzerWindow.cs(383,22): warning CS0414: The private field `UnityEditor.Performance.ProfileAnalyzer.ProfileAnalyzerWindow.lastSpace' is assigned but its value is never used
#4: com.unity.performance.profile-analyzer@1.0.2/Editor/ProfileAnalyzerWindow.cs(383,22): warning CS0414: The private field `UnityEditor.Performance.ProfileAnalyzer.ProfileAnalyzerWindow.lastSpace' is assigned but its value is never used
#1 is new since 1.0.0, #2 is new since 0.7.0, #3 is new since 0.7.0, #4 is new since 1.0.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search icon visual quality drops after Unity Theme change on non-primary monitor
- [macOS] Localization files are not created in the Xcode project
- Entity ID for Tile objects is serialized twice which throws an error when using Debug Inspector
- Shader Graph information icon appears below the Property Type Node
- Adding a new Multiplayer Player Tag in the Project Settings window creates a new section in the Project Settings window instead of a popup which is inconsistent with the Editor’s Tags workflow
Add comment