Search Issue Tracker

By Design

Planned for 2020.1



Found in




Issue ID




[Reflect] Standalone build fails with package errors if Unity Reflect is installed



Standalone build fails with Package errors when Unity Reflect package and projects are imported. Build fails even when Unity Reflect package is installed in an empty project. Refer the attached video

Steps to reproduce:
1) Create a new project
2) Window > Package Manager > Install Unity Reflect
3) Window > Reflect > Reflect Window
4) Update / Import project
5) File > Build Settings > Build for Standalone

Actual result: Builds fails with package errors

Expected result: Build should be completed successfully

Occurring in: 2020.2.0a19, 2020.1.0a1, 2020.1.0f1, 2020.1.0a1 with Reflect version 1.2.0-preview.26, 1.0.0-preview.11
2019.4.8f1 with package version 1.2.0 preview.26

Stack trace:
Library\PackageCache\com.unity.reflect@1.2.0-preview.26\Runtime\Utils\LoginResolver.cs(510,33): error CS1069: The type name 'Registry' could not be found in the namespace 'Microsoft.Win32'. This type has been forwarded to assembly 'Microsoft.Win32.Registry, Version=, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' Consider adding a reference to that assembly.

Environment: Both Windows and Mac

  1. Response avatar

    Resolution Note:

    Currently the only Unity version officially supported by Reflect is 2019.3 (see documentation). The above bug reports used 2020.x which are not supported yet

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.