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Fixed

Fixed in 2022.1.15f1, 2022.2.0b6, 2023.1.0a2

Votes

2

Found in

2021.3.6f1

2022.1.10f1

2022.2.0b2

2023.1.0a1

Issue ID

UUM-3083

Regression

Yes

Scripting Define Symbols are deleted after applying changes when External Script Editor is set to "Open by file extension"

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Reproduction steps:
1. Open the user's attached "Unity 2022.zip" project
2. Go to Edit > Project Settings > Player > (select any platform except Windows, Mac, Linux) > Script Compilation > Script Define Symbols
3. Press the "Add to the list" button
4. Write a name for a Scripting Define Symbol and press the "Apply" button

Expected result: Scripting define Symbol is saved
Actual result: Scripting define Symbol is deleted

Reproducible with: 2022.1.0a2, 2022.1.0f1, 2022.2.0a11
Not reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0a1

Notes:
- Setting External Script Editor to Visual Studio or Rider and restarting the project fixes the issue (may need to repeat a couple of times)
- Scripting Define Symbols aren't deleted in "Settings for Windows, Mac, Linux"
- Scripting Define Symbols created in "Settings for Windows, Mac, Linux" are also transferred to other platforms

  1. Resolution Note (fix version 2023.1.0a2):

    Fixed in: 2023.1.0a2

Comments (1)

  1. creat327

    Jul 15, 2022 21:52

    will this never get fixed? It is super critical, we can't build for any platform that requires define symbols!

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