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Sysroot Base package throws "no suitable method found to override" error...
How to reproduce:1. Open the attached project (1250649.zip)2. Notice the Console window entries Expected result: There are no error ... Read more
Sub-Assets of a 3D model are displayed in the Project window when they a...
How to reproduce:1. Open the attached "1260054 repro" project2. Open the "FBXCleaner.cs" Script from the Assets > Editor folder3.... Read more
"SJSON Parse Error" exception thrown when opening Quick Search
Reproduction steps:1. Open attached project "JSON.zip"2. Press Alt + ' keys3. Observe Console window Expected result: No exception t... Read more
[HDRP] Enabled checkboxes are misaligned under "Custom Passes" from "Cus...
All Enabled checkboxes are misaligned ( Checkboxes are placed slightly above the label ) under "Custome Passes" from "Custom Pass Vo... Read more
Crash on Collider2D::Cleanup when changing Scene and disabling a GameObj...
How to reproduce:1. Open attached Project "Case_1231211" and load Scene "CrashReproduction"2. Enter Play Mode3. In Game View start q... Read more
Native Collection disposal error is thrown when using IAnimationJob even...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Console Window Expec... Read more
[ShaderGraph] Only one Parallax Occlusion Mapping node instance can be u...
Reproduction steps:1. Open the user's attached project ("Multiple POM Bug.zip")2. Open the repro scene ("Error")3. Inspect the in th... Read more
[HDRP] SerializedObject target has been destroyed error is thrown on und...
SerializedObject target has been destroyed error is thrown on undoing after Profile added in the Diffusion Profile list. Steps to re... Read more
[HDRP] Frame Settings dropdown arrow icons are misaligned in HDRP Defaul...
Frame Settings dropdown arrow icons are misaligned in HDRP Default Settings. Steps to repro:1. Create a new HDRP project.2. Edit >... Read more
[HDRP] Editor crashes when the order of "Custom Passes" is changed in th...
When "Custom Passes"(DrawRenderersCustamPass, FullScreenRenderPass, CustomClear) are moved up or down from "CustomPassVolume" preset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section