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Assets saved from Excel, Word and similar applications fail to import co...
Steps to reproduce:1. Create a new project2. Create a new Excel file and save it in the Assets folder or open an Excel file already ... Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more
[Android] Unity prompts for an update to API Level 36 when API Level 34 ...
Reproduction steps:1. Open the attached project “SDKProject”2. Select API Level 34 in “Project Settings/Player/Other settings/Target... Read more
UWP build fails with IL2CPP scripting backend on 2018.3.0a1
UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce:1. Download and install UWP support from Unity downlo... Read more
[Input System] InputInteractionContext.timerHasExpired property breaks i...
How to reproduce:1. Open the attached "InputSleepIssue" project2. Open Scenes/SampleScene3. Put the PC to Sleep Mode4. Wake up the P... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
Not using "unity_ObjectToWorld" causes calculation error in shader
Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
[LightProbes]When spot light and area light are enabled some light probe...
To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more
Handles Line Thickness setting does not work on OpenGles2
Reproduction steps:1. Open the user's attached project "HelloHandles.zip"2. Go to Edit>Project Settings>Player3. Switch to Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates