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Fixed in 1.1.1

Votes

8

Found in [Package]

1.1.0-preview.2

Issue ID

1284586

Regression

No

[Input System] InputInteractionContext.timerHasExpired property breaks in Editor after waking up the PC from Sleep Mode

Package: Input System

-

How to reproduce:
1. Open the attached "InputSleepIssue" project
2. Open Scenes/SampleScene
3. Put the PC to Sleep Mode
4. Wake up the PC
5. Enter Play Mode
6. Tap the left Mouse button

Expected result: "Fire started" and "Fire performed" messages are printed in the console window
Actual result: "Fire started" and "Fire canceled" messages are printed in the console window

Reproducible with: 1.0.0-preview(2019.4.13f1), 1.0.0(2020.1.9f1), 1.1.0-preview.1(2020.2.0b9), 1.1.0-preview.2(2021.1.0a2)
Can't test: 2018.4(Input System version is too old)

Notes:
- Might take several tries to reproduce the issue
- The user mentions that InputInteractionContext.timerHasExpired always returns true after waking up the PC, thus causing the bug

  1. Response avatar

    Resolution Note (fix version 1.1.1):

    Fixed in: 2022.1.0a10 (1.1.1)

  2. Response avatar

    Resolution Note (fix version 1.1.1):

    Fixed in: 1.1.1 (2021.1.28f1)

  3. Response avatar

    Resolution Note (fix version 1.1.1):

    Fixed in: 1.1.1 (2020.3.22f1)

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