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Fixed in 1.1.1
Fixed in 1.3.0
Votes
8
Found in [Package]
1.1.0-preview.2
Issue ID
1284586
Regression
No
[Input System] InputInteractionContext.timerHasExpired property breaks in Editor after waking up the PC from Sleep Mode
How to reproduce:
1. Open the attached "InputSleepIssue" project
2. Open Scenes/SampleScene
3. Put the PC to Sleep Mode
4. Wake up the PC
5. Enter Play Mode
6. Tap the left Mouse button
Expected result: "Fire started" and "Fire performed" messages are printed in the console window
Actual result: "Fire started" and "Fire canceled" messages are printed in the console window
Reproducible with: 1.0.0-preview(2019.4.13f1), 1.0.0(2020.1.9f1), 1.1.0-preview.1(2020.2.0b9), 1.1.0-preview.2(2021.1.0a2)
Can't test: 2018.4(Input System version is too old)
Notes:
- Might take several tries to reproduce the issue
- The user mentions that InputInteractionContext.timerHasExpired always returns true after waking up the PC, thus causing the bug
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Resolution Note (fix version 1.1.1):
Fixed in: 2022.1.0a10 (1.1.1)
Resolution Note (fix version 1.3.0):
Fixed in: 1.3.0 (2021.2.11f1)
Resolution Note (fix version 1.1.1):
Fixed in: Input System 1.1.1 (2019.4.40f1)
Resolution Note (fix version 1.1.1):
Fixed in: 1.1.1 (2021.1.28f1)
Resolution Note (fix version 1.1.1):
Fixed in: 1.1.1 (2020.3.22f1)