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OnAudioFilterRead method delivers audio sample set by computer's input d...
How to reproduce: Set OS audio input device frequency to 48 000 Hz Open the user’s attached "Scoreflows" project Enter the Play Mode... Read more
[Linux] Scene view is stuck in Flythrough mode when right mouse button h...
How to reproduce:1. Create a new empty project2. Right-click into the Scene view Expected result: the mouse cursor changes from + to... Read more
Game view is black when using Stencil Texture in Shader
To reproduce:1. Open the project “StencilTextureTest”2. Enter Game view Expected result: The GameObjects are rendered and visibleAct... Read more
Increase Gaussian filter precision to 0.1 texel radius
Jira twin of: https://fogbugz.unity3d.com/f/cases/1392278 h1. Problem statement Current Gaussian filter implementation operates at 1... Read more
Building process gets stuck when trying to build AssetBundles (AssetBund...
Reproduction steps:1. Open the attached project2. Go to Window > AssetBlundle Browser3. Go to the Build tab and click on the Buil... Read more
In the Profiler there's no namespace prefix when the method is inheritin...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter the Play Mode4. Open the... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
"MissingReferenceException" is thrown when spawning Camera during runtim...
How to reproduce:1. Open the attached project "2022Testing.zip"2. Enter Play Mode3. Switch to the Scene view window4. Exit Play Mode... Read more
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Grass/Detail not properly displayed in Build when Terrain is created wit...
How to reproduce:1. Open the attached project "Deleteme3.zip"2. Build And Run the project Expected results: Grass and terrain is dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build