Search Issue Tracker
Fixed
Fixed in 2022.3.6f1, 2023.1.16f1, 2023.2.0a9
Votes
0
Found in
2021.3.6f1
2022.1.9f1
2022.2.0a18
2023.1.0a2
Issue ID
UUM-9701
Regression
No
Game view is black when using Stencil Texture in Shader
To reproduce:
1. Open the project “StencilTextureTest”
2. Enter Game view
Expected result: The GameObjects are rendered and visible
Actual result: Black screen
Reproducible with: 2021.3.6f1, 2022.1.9f1, 2022.2.0a18, 2023.1.0a2
Could not test with: 2020.3.36f1 (Console errors)
Reproduced on: macOS Monterey 12.4 (Intel), Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment