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[2D][Lost Crypt] Sprites in the scene are showing pink texture when impo...
How to reproduce:1. Create a new 2D URP template project2. Open the Asset Store and add "Lost Crypt - 2D Sample Project" to My Asset... Read more
[uGUI] Scrollbar ping-pongs between two Value values when click and hold...
How to reproduce:1. Open the user's attached "ScrollBar" project2. Enter the Play Mode in the "SampleScene" Scene3. Click and hold s... Read more
iPhone 13 is not available through Device Simulator
Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3)OR- go to Game View Window, and select Sim... Read more
Directions in the Visual Effect Graph always propagate as Local when usi...
How to reproduce:1. Open the attached project "testingtest.zip"2. Open the "SampleScene" Scene3. Open the Assets/VFX/test.vfx4. Focu... Read more
[LostCrypt] Editor crashes when importing the Lost Crypt - 2D Sample Pro...
How to reproduce:1. Open the attached project "LostCrypt.zip"2. Open the "SampleScene" Scene3. Open the Asset Store and add "Lost Cr... Read more
SBP - AssetBundle builds change when switching open Scenes in the Editor
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Start3. Go to Window -> Asset Management -> Addressab... Read more
[WebGL][M1] Cut/Copy/Paste/Select hotkeys are wrong on MacOS when built ...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Type text in Text Field4. Press Cmd-A to select full text5.... Read more
Some variables are not shown in the Inspector of prefab instance when UI...
Steps:1. Open attached project2. Open "scene" scene3. Select Placer prefab instance4. Change "Placer Type" to Line in Item Placer co... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path