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Gaps in neighboring Terrain Tile seams. Potential off by one error when ...
Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more
OnActiveBuildTargetChanged is not called when changing the build platform
How to reproduce:1. Open the “IActiveBuildTargetChanged“ project2. Open Build Settings3. In the Build Settings, select a different p... Read more
[Entities Graphics] Size of the Content Update generated folder increase...
Reproduction steps:1. Open the attached “EntitiesGraphicsBug.zip“ project2. Press the Content Update selection from the menu Assets ... Read more
Crash when optimizing Mesh which contains overlapped indices in sub meshes
Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more
UIToolkit draws red into blue and alpha channels on some Adreno GPUs
On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs:Adren... Read more
Changing Reflection Intensity at runtime via script doesn't work
Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more
Wrong indents in License Agreement for Mac Installer
Wrong indents in License Agreement for Mac Installer Start installing Unity Editor and please see attached images Read more
[Mobile] UI Image disappears when its Width is very large (> 2^30)
Reproduction steps:1. Open the project "ImageStrech.zip"2. Build and Run Android Expected result: Image remains visible in the scree... Read more
Anima2D SpriteMeshes do not function in 2018.2 versions
How to reproduce:1. Open Unity, go to the Asset Store Window2. Download and import the "Unity Anima2D" package3. Open the "UnityChan... Read more
[OS X] Standalone launches in incorrect resolution on Retina screen if "...
1. Download the attached project2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled