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VFX Graph Editor window becomes dirty when selecting a node and undoing ...
How to reproduce:1. Open the attached project "Undo.zip"2. Open the "SampleScene" Scene3. Open the "New VFX 1" Visual Effect Graph i... Read more
[VFX] Color property shows brighter color when entering color values
Reproduction steps:1. Open the attached project "color Test.zip"2. Open Assets > Scene > New VFX3. Select the color to open "H... Read more
Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more
[VFX Window] Floating windows (Blackboard/Target GO) don't reposition wh...
This issue was raised internally during a VFX workshop given by a member of the evangelist team. Repro steps:1. Maximize the VFX win... Read more
[HDRP] Total lack of anti-aliasing around geometry when recording agains...
Reproduction steps:1. Open the attached "AAAlpha.zip" project2. Open the "SampleScene" scene3. Open the Recorder window (Window >... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more
Assigining an instance to 'managedReferenceValue' doesn't apply to all t...
How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more
[macOS] Unity does not automatically change the window to Game View when...
To reproduce:1. Create a new project2. Set the Enter Play Mode setting to “FullScreen on”3. Press Play4. Press Shift+control+F7 to e... Read more
Prefab jumps and flickers when dragging it into the Scene
Open the attached project "FlickeringPrefab.zip" Open the "SampleScene" Scene Find "Sphere" prefab from "/Assets/Sphere.prefab" Drag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene