Search Issue Tracker
Active
Votes
0
Found in
2021.3
2021.3.0f1
2022.1
2022.2
2023.1
Issue ID
1426045
Regression
No
Assigining an instance to 'managedReferenceValue' doesn't apply to all targets when multi-editing
How to reproduce:
1. Open the attached "1426045.zip" project
2. Open the "SampleScene" Scene (Assets/Scenes)
3. Select the "GameObject" GameObject in the Scene
4. Duplicate the selected GameObject
5. Select the original GameObject with the duplicates
6. Modify the "Foo 1" field in the Inspector window
Expected result: Every selected GameObject with the "Test" Component has its values changed accordingly
Actual result: Only the last/first GameObject that is selected has its value changed
Reproducible with: 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a3
Couldn't test with: 2020.3.36f1 (Deprecated code)
Reproduced on: macOS Monterey 12.0.1
Note: Also affects Array values
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color Picker preview rectangle doesn’t update when adjusting colors for Specular color field for Terrain Layer
- Character Controller fall through the ground when touches 100 colliders
- Paragraph Spacing and the 'line-height' tag are not working when the Advanced Text Generator is enabled
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added
Add comment