Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2022.1.7f1
2022.2.0a17
2023.1.0a2
Issue ID
UUM-7971
Regression
No
[macOS] Unity does not automatically change the window to Game View when pressing Play
To reproduce:
1. Create a new project
2. Set the Enter Play Mode setting to “FullScreen on”
3. Press Play
4. Press Shift+control+F7 to exit the full screen
5. Stop the game
6. Set the Enter Play Mode setting to “Normally” (“Play in Window” in newer versions)
7. Open Scene view
8. Press Play
Expected result: It automatically switches to the Game View window
Actual result: It stays in the Scene View window
Reproducible with: 2022.1.7f1, 2022.2.0a17, 2023.1.0a2
Could not test with: 2020.3.36f1, 2021.3.5f1 (no FullScreen feature)
Reproduced on: macOS 12.4
Note: For clearer reproduction steps, see https://youtu.be/EzXtnVOC2ZE from 1:00
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
Resolution Note:
Fullscreen Playmode has been removed from Unity in its current iteration. It does not meet the product quality bar. We hope to address it in the future in a more holistic way.
Resolution Note (2023.1.X):
Fullscreen Playmode has been removed from Unity in its current iteration. It does not meet the product quality bar. We hope to address it in the future in a more holistic way.