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0
votes
Duplicate

[ UI ] Scroll Rect is interfering with Grid Layout Group

UI

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Aug 24, 2015

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Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Open scene "Test"3. There is a Canvas with a Panel in the scene4. Add a few Image pref... Read more

0
votes
Fixed

NullReference when trying to animate sprite in animation window

Animation Window

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Aug 24, 2015

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Version/s: 5.2.0f2

How to reproduce:1. Open repro.unity2. Select reproGO3. Open animation window4. Drag in moonGrottoMushroomA5. Select either SpriteRe... Read more

5
votes
Fixed

SystemInfo.DeviceUniqueIdentifier returns different value depending on wifi

Android

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Aug 20, 2015

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Version/s: 5.1.2p3

On some Android devices, the value returned by SystemInfo.deviceUniqueIdentifier is different if the device is connected to wifi or ... Read more

3
votes
Duplicate

Standalone setResolution incorrectly resizes

Deployment Management

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Aug 24, 2015

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Version/s: 5.2.0f2

How to reproduce:1. Open the attached project2. Build the scene in standalone mode3. Click the centered button, it will switch to fu... Read more

1
votes
Fixed

[OSX] Open C# project open both builtin Monodevelop and external editor

CodeEditors

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Aug 21, 2015

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Version/s: 5.2.0f1

To Reproduce: 1. Set external script editor to Xamarin Studio.2. Open any solution with 'Assets / Open C# Project' Only Reproducible... Read more

0
votes
By Design

[Undo] DestroyObjectImmediate does not restore scriptableObjects when un...

Asset and Scene Management

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Aug 25, 2015

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Version/s: 5.2.0f2

To reproduce:1. Open attached project2. Open crime scene3. Enter play mode4. Notice the logs in the console. A scriptable object is ... Read more

1
votes
Fixed

[UI] SetTextureOffset doesn't work for UI Image component

uGUI

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Aug 24, 2015

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Version/s: 5.2.0f2

Steps to reproduce: 1. Open attached project2. Open scene Untitled3. Press play4. Notice that image offset doesn't change Read more

4
votes
Fixed

[ShaderCompiler] inout structs with COLOR semantic member cause wrong em...

Shaders

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Aug 18, 2015

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Version/s: 5.2.0f1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the app crashes on startup Read more

0
votes
Fixed

[LegacyShaders] [Self-Illumin] No Emission(Lightmapper) component after ...

Global Illumination

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Aug 21, 2015

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Version/s: 5.2.0f1

Repro steps:1) Open Unity 42) Select Self-Illumin/Diffuse shader on newly created material3) Notice Emission(Lightmapper) Component ... Read more

0
votes
Fixed

[ UI ] Buttons hidden behind other buttons register hovers and presses

UI

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Aug 24, 2015

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Version/s: 5.2.0f2

Reproduction steps:1. Open attached project "CanvasRaycastBug"2. Open scene "Test"3. Enter play mode4. In game view hover over "Butt... Read more

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