Search Issue Tracker
Fixed in 2021.3.15f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a14
Votes
0
Found in
2021.3.3f1
2022.1.5f1
2022.2.0a17
2023.1.0a1
Issue ID
UUM-6379
Regression
Yes
[VFX] VFX is updated if spawned behind the camera
The VisualEffect component instantiated outside of the frustum are updated until seen by the frustum, then, not updated anymore.
Step to repro:
- Open attached scene
- Insure only the game view is enabled
- Launch play mode
- Observed: Green flashing in scene too soon
- Expected: Keep initial color until VFX visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Add comment