Search Issue Tracker

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
By Design

Sprite packer atlas and original textures are included in build if textu...

2D

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Nov 10, 2016

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Version/s: 5.5.0b10

How to reproduce:1. Open user's attached project2. Switch to android platform3. Build only scene14. Build only scene2 Actual results... Read more

4
votes
Active

[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...

Visual Effects

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Jan 31, 2022

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Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more

0
votes
Fixed

Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...

Progressive Lightmapper

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Feb 19, 2020

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Version/s: 2019.3.0a12, 2019.3.0f3, 2020.1, 2020.2

How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

Unity Search results order does not take into account Provider Settings ...

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Jan 19, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

How to reproduce:1. Open the “SearchBug.zip” project2. Open the Unity Search window3. Search for anything (example: “Setting”)4. Obs... Read more

0
votes
Duplicate

Package Manager texts get shortened when using a high DPI monitor/high s...

UI Toolkit

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Oct 12, 2020

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Version/s: 2020.1.0b14, 2020.1.7f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - no... Read more

1
votes
Won't Fix

[IL2CPP] Build hangs while building a project with a large array of strings

IL2CPP

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Mar 07, 2017

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more

0
votes
Duplicate

Opening reference for Sprite Renderer redirects to missing page

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Dec 17, 2024

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Version/s: 6000.1.0a9

Steps to reproduce: Create a Unity 2D project Add Capsule object to a Hierarchy window (Right mouse click -> 2D Object ->Sprit... Read more

1
votes
Fixed

[URP] Performance is worse when SRP Batcher is enabled in the URP Asset

Graphics - LowLevel

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Nov 25, 2020

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Version/s: 2019.4, 2019.4.15f1, 2021.1

How to reproduce:1. Open the user's attached "SRPBatcher.zip" project2. Open the "SRPBatcher" Scene3. Enter Play Mode4. Observe the ... Read more

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